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– things that most of these characters shouldn’t be able to do. They also teleport the map during combos, teleporting behind enemies and smashing them into the ground or into the air. Every character powers up with an aura that appears around them even though most characters never power up this way in their franchises.
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The combat in Jump Force is truly eye candy Some characters like Yugi have unique abilities that you can’t use yourself due to the type of fighter he is. Each character belongs to one of three groups and each character will always be better against another. Jump Force seems to use a Rock, Paper, Scissors type of system when it comes to its characters. I found these mechanics a complete waste and complicate a fighting game that’s already severely unbalanced. It’s almost as if the developers wanted to take the unbalanced characters and try and make them balanced with these RPG elements that don’t really have a place in fighting games like this. These mechanics really take away from a lot of the fun for me as I just didn’t want to deal with thinking why Naruto is weak against a specific element. Mechanics like Elemental damage and skills that buff you and debuff your opponent. The game also features a lot of unnecessary mechanics. It’s fun to change out your moves, but once I got the moves that I personally enjoyed I never saw a reason to switch them up. Jump Force allows you to make a unique character with your favorite powers Switching out your own characters abilities with those of your favorite characters can lead to the ultimate warrior The big thing that was a missed opportunity here was being able to see what clothing items looked like on your character before you bought it which resulted in a lot of wasted money. It’s truly is fun to mix and match these abilities. Take Vegeta’s Final Flash as your ultimate move while also taking My Hero Academia’s Midoriya’s special abilities as well. As a custom character you can go and customize your character with various skills from any of the characters in the game. Other players can be seen running around, there’s clothing shops and event merchants can be found that you can interact with.Īcquiring new missions and upgrading your characters skills are all done through merchants found in the hub world. The hub world is smaller than the one found in Xenoverse but it functions the same way. Taking the success of the Xenoverse franchise and trying to model Jump Force around it works to some degree. The best way to describe Jump Force is to compare it to Dragon Ball Xenoverse.
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You can combine their attacks with assists Jump Force’s hub world leaves much to be desired It’s three on three mayhem in Jump Force. Vegeta constantly looks constipated, while the One Piece characters look absolutely terrifying with their enormous eyes and creepy smiles. Taking these various characters and changing their look to fit the game’s more real-world textures just doesn’t work. Your custom created character looks just fine but when mixed with characters from franchises with such distinct art styles it doesn’t mesh very well. The reason this is so terrifying is the art style. Characters are completely emotionless and mostly just stand around while things are going on during the cutscenes. Characters appear in cutscenes but are so lifeless that it’s just terrifying to look at.
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